Technology can help education leapfrog in a number of ways. It can provide individualized learning by tracking progress and personalizing activities to serve heterogeneous classrooms. It can support playful learning through approaches such as games. Technology allows students to collaborate and engage with peers in different parts of the world, and it offers platforms for data collection and analysis that lead to improvements in the broader education system.
New technology and increased internet connectivity is reshaping the K-12 landscape, but with many schools still left without broadband access, education stakeholders should pursue initiatives and policies to support digital equity for students, education leaders advocating for broadband access said in Washington D.C. Wednesday.
Recent technology advances in education are focusing in on personalized learning. Software programs help students learn at their own pace. These programs teach students the material, test their proficiency, then either progress them to new topics or review the material again to develop their understanding of the topic. AI will even adjust how the lessons are taught to each student as it learns each student’s best learning style.
To help schools make sense of the overwhelming number of educational technology products available, a team of education experts have developed an evidence-based resource that will improve the process of edtech acquisition and implementation, a nonprofit group announced last week.
“You can’t simply throw technology at kids and expect positive outcomes,” says Annahita Ball, an assistant professor in the University at Buffalo School of Social Work and an expert in educational justice and school social work. The new study, published in Children & Schools, shows a decrease in academic motivation for students who participated in a technology-based intervention.
The education sector has long treated every student the same. However, every student is unique and has different learning capabilities. The use of computer vision in education can help to maximize students’ academic output by providing a customized learning experience based on their individual strengths and weaknesses.
Today’s students, who have grown up with iPads and YouTube, seamlessly use technology at home and in the classroom to bring learning to life. For teachers, technology can help create engagement and a more immersive learning experience. It can also automate many administrative tasks to shave a few minutes off a teacher’s day while offering up valuable data around student performance and engagement with learning content.
Slowly but surely, virtual reality and augmented reality are making their way into the mainstream. While both (known along with mixed reality as “reality technologies”) have been around for a couple of decades, they were until relatively recently reserved to a small group of aficionados.
At the start of the talk, Schmidt heard from local parents who made a distinction between educational use versus entertainment. His response: screen-based learning is not as positive as widely assumed and screen-based gaming is perhaps worse than suspected, in terms of child development and growth.
The online classroom has undergone rapid development in just a few short years. Technology is available at our fingertips, and education is more accessible than ever. Many universities have worked hard to keep up with the increased demand for online education.