If the basic uses of current technology is known to children, what can a school -- the place in which kids learn the most -- do to challenge children and help them use their devices in the most effective ways possible? As advanced technology continues to be created, elementary schools are correct in moving with the world and providing technology-based curricula for their students.
Some people argue that the increasing use of technology can have many helpful effects on society. But recent research suggests that using technology during class time may harm college students’ ability to remember and process the subject material they are learning.
As personalized learning continues to gain momentum across the U.S., more states, districts and schools are moving toward a competency-based education system that focuses on individualized learning and classroom equity. But what exactly is a competency-based education system, and what role does technology play in the design and support of this system?
Integration of 5G, the fifth generation of wireless networks, is on its way and is poised to have an impact on the way higher education institutions interact with connected devices and new classroom technology on campus. Experts working to develop the new technology have noted three key areas where 5G will improve on the current 4G LTE networks that are used right now: increased device capacity, faster network speed and lower latency.
STEM learning is a cornerstone of education in today’s K-12 schools, but STEM classrooms often aren’t all that inspiring to students who are blind or have low vision. So much of science is based on sight and observations, and when students who have vision challenges are forced to stand off to the side and listen to classmates’ observations about experiments or data, they lose some of the excitement that goes along with scientific discovery.
Smartphones and laptops seem ubiquitous at U.S. universities, but there is still a "digital divide," with some students less likely than others to have consistent access to reliable technology, according to a study co-authored by an Indiana University sociologist.
Some schools might have a problem on their hands when it comes to the use of educational technology and the need to protect student privacy, according to an alert issued by the Federal Bureau of Investigation. The alert warns schools that the widespread collection of student data could have privacy and safety implications if the information is compromised or exploited.
Continuing education for developers is important. Just when you think you’ve got a language or skill mastered, it changes on you. But instead of going back to school or joining a bootcamp, try learning online, which can prove more efficient (and often more cost-effective).
From K-12 to higher education, the demand for educational technologies and people with the expertise needed to develop and implement edtech systems continues to grow. In January 2018, TechCrunch reported that in the first 10 months of 2017, investors put a staggering $8.15 billion into edtech companies around the world.
Immersive technologies such as virtual reality and 3D scanning are becoming so hot that educators across the country are beginning to roll them out for students of all ages. The problem is that, while technologies blending elements of the physical and digital worlds in simulated environments offer enormous academic value, too many institutions fall prey to what I call the “buy it and forget it” approach.